Midrange sniping
by Nathan on May.17, 2010, under EVE
We often find ourselves fighting in midrange sniping, needing to shoot at long range hacs that try to pick us off one by one.
Since we’re fighting on our hometuft, we often undock in “Midrange RR-BS” that will shoot out to about 150km.
This is my fit for an Apocalypse that I use, nothing special but it usually holds up pretty good. Suggestions for improvements is always welcome, this one has 90k EHP, about 170km lockrange and 289 DPS at 149 km.
[Apocalypse, rr pvp midrange]
Damage Control II
Adaptive Nano Plating II
Adaptive Nano Plating II
1600mm Reinforced Rolled Tungsten Plates I
Reactor Control Unit II
Heat Sink II
Heat Sink II100MN MicroWarpdrive II
Sensor Booster II, Targeting Range
Sensor Booster II
Heavy Capacitor Booster II, Cap Booster 800Large ‘Arup’ I Remote Bulwark Reconstruction
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora LLarge Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Medium Armor Maintenance Bot I x5
Light Shield Maintenance Bot I x5
Organisational restructuring
by Nathan on May.17, 2010, under EVE
We’ve been struggling with absent leaders, dwingling members that log on and I thought we’d try to make a change for the better.
We have, restructured our corp into a more strict military organisation.
Now, our CEO is also a Wing Commander in our corp, all members are folded into squads with squadleaders. All Squadleaders and the Wing Commander have XO:s that help them.
We decided to put functions on the squads, now we have PVP, PVEÂ and Industrial squad. We’ll see what happens when we get more people.
How’s you corp organised, how do you think it works?
Ugly ducklings
by Nathan on Mar.22, 2010, under EVE
As you’ve might read, we joined an alliance in deep 0.0 after christmas and it’s been a blast really.
I’ve started thinking about how to recruit and how to attract good people that we can hatch into harpies rather than fleeing sparrows.
What was your reasoning behind the (if any) requirements you have for pilots joining your corp? SP requirement? Ship requirements? Killboard success? Presence?
Small corp, big alliance - keeping your identity
by Nathan on Mar.16, 2010, under EVE
How do you as a smaller entity keep your identity in a bigger alliance? We’re a small-ish corp that have really become tightnit since moving out into 0.0.
The alliance of course want pilots that are more loyal to the alliance of course, since its better to have the good pilots jump corp when a corp leaves than having good ones leave for being more loyal to the corp.
We’re sort of lucky, only one corp in the alliance speaking our language and we’ve been flying toghether for years. But how about newer recruits?
How do you establish the members as “good” members that are willing to take a beating for the corp? How do you reward these members? Good fights? ISK?
I’m not done figuring this out, our corp went from 25 active members to 13 active incl alts when we moved out to 0.0. Talk about cold bath!
We have restarted our recruiting and will try to get more members that enjoy the challenge of 0.0 in the corp.
We’re the young ones!
by Nathan on Mar.15, 2010, under EVE
The third Blog Banter of 2010 comes to us from ChainTrap of the Into the unknown with gun and camera EVE Blog. He asks us: “Eve University turns six years old on March 15th; six years spent helping the new pilots of New Eden gain experience and understanding in a supportive environment. Eve is clearly a complicated game, with a ton to learn, so much that you never stop learning. So, the question is; What do you wish that someone had taken the time to tell you when you were first starting out? Or what have you learned in the interim that you’d like to share with the wider Eve community?”
What do I wish someone would have told me when I first started out? Well first off, that VE is so big! It’s such a big game, and if you don’t like one niche there is always another niche, another ship or another challenge waiting for you. So you run LVL4 missions in a bs after 1 month? Great, are they boring yet?
Try wormholes or scan for complexes, or start trading, or … You get my drift, there are tons of stuff to try, to skill for to strive for.
I was sort of lucky, me and a friend started playing about the same time, he started a few months before me so I had good help from him.
BUT, back to the question at hand. I think you should join a corp at once, when you start playing EVE. After joining the corp, dont be afraid to ask 100 questions and try all the different things people do in the corp. Please dont join a niche corp that only mines or only runs missions because then you probably end up with old geezers that already tried alot of the game and are comfortable with mining a couple of hours per week.
Make sure the corp you join also is diverse in its members, dont join an all oldtimer corp and dont join a corp that has mostly new members. In an all oldtimer corp, you run the risk of people not having patience to teach you the basics of the game to get you going, and in an all noob corp you might miss out on learning the good stuff until later in the game.
Also, make sure its an active corp and they are active in your tz, you don’t want to be the one that sits with and empty corp in you timezone, or be the one that logs off in the middle of every op since it’s way past bedtime.
- CrazyKinux:Â The Three Pillars of Wisdom
- The Elitist:Â Helping the new guy/gal
- Hands Off, My Loots:Â Nothing Needed
- Rantuket:Â Blog Banter 16
- EVE Opportunist:Â Nooby Cluey
- Into the Unknown With Gun and Camera:Â EVE University
- Zero Kelvin: We’re the young ones!
- I am Keith Neilson:Â Set Your Destination
- Prano’s Journey:Â Just Like the Very First Time
- A Merry Life and a Short One:Â No Seriously
- Yarrbear Tales:Â Nublet 101
- A Mule In EVE:Â If I only knew
- The Planet Risk Show:Â Dared to be Bold
- Diary of a Space Jockey:Â WTH did I get myself into?!
- EVOGANDA:Â Why?
- A Memoir From Space:Â 16th Blog Banter
- Death’s Sweetest Kiss: Who What When Where Why How??
- Freebooted:Â Beyond the Shortcuts
- Learning to Fly:Â Noobing
- Caldari Outcast:Â My First Blog Banter Post!
- Roc’s Ramblings:Â Financial Survival
- Diary of a Pod Pilot:Â Free Knowledge Inside
- Nullsec Carebear:Â I could’ve been less of an idiot
- Facepalm’s Ramblings:Â Something Smells Fishy
- Kirith Darkblade:Â Do you wish to know more?
- Autopilot Disabled:Â I’m still starting…
- Finders & Keepers:Â Relax
- Confounded Capsuleer:Â What have you got to loose?
- Clan Oriana:Â Sixteen
- Flashfresh:Â EVE Blog Banter #16
- More to come soon…
Interesting ratting in the Drone regions
by Nathan on Mar.12, 2010, under EVE
Me and my corp joined an alliance that are based in the Drone regions and sometimes it feels like Siberia. It’s in the middle of nowhere, its poor, barren and we rub elbows with the Russians.
The ratting is interesting, never thought I’d get to use my Carrier as a big BS with fighters out. I dont even have a ratting BS for my main anymore.
I warp in the carrier and try to aggro as much as possible. There’s one version of the hardest Cosmic Anomaly, a Horde, that has bunkers as triggers which means I can blow them up using smartbombs and get all the spawns at the same time.
My alt usually sits next to the carrier nuking frigs and cruisers while the Archon’s Fighters chews through the BS rats. Looting and salvageing is also a challenge. The hardest anomalies drops about 4 500 m3, which fills the carrier in two goes.
Each anomaly takes somewhere between 30-60 mins to run and the wrecks are usually spread in a 40km radius around the carrier which means that an orca, marauder och strategic cruiser is super nice to use for looting. Always nice to find new ways to use your new toys…
For those with less SP or a smaller budget, its a little harder. Then it seems to be easier just to try to hit the belts collecting hiend alloys from tripple spawns.
Builder Bob
by Nathan on Mar.05, 2010, under EVE
I skilled my main to 5 on production efficiency. It took a while since he’s remapped to gunnery/spaceship command at the moment but living where we are I thought it was best.
Have been hitting anomalies with my awesome Carrier / Commandship combo which works like a charm, clearing the hardest anomaly in about 30 mins. That would net me between 60-100 M / h if I could grind it out. Looting takes a while though, so I’m thinking of getting my alts Tengu ready for some 40km tractor goodness.
So far, I’ve been building T1 hulls off the minerals that I gather in the anomalies, figuring it would be a better net yield than to sell the minerals straight off. I probably should skill some refining and start buying alloys to build from and not to gather all alloys myself. That way, I can keep buildslots rolling with ships and I don’t haveto sell my alloys to the alliance at cut rates.
Wormhole dreamteam
by Nathan on Mar.04, 2010, under EVE
We got access to a lot of c2-3 wormholes in our region and I was thinking of how I would roll in the wormholes considering the collected skills of my two chars.
One can fly armor tanked ships fully T2 fitted and up to including carriers and dreads, the other is the scirmish expert with skills up to and including shield tanked command ships.
My main can fly a Proteus and my alt can fly a Tengu which would be my dream team. Thinking of probing with the Proteus and running sites and DPS with the Tengu, helping out with the Proteus.
Has anyone done this? Are there any decent fittings that arent stupid expensive since I count on loosing some or are there maybe another really sweet combo?
The tank of the nighthawk
by Nathan on Feb.17, 2010, under EVE
Found my alt tackled in a belt yesterday, I tabbed out to put my main in warp and tabbed back to see a Cynabal try to down my alt in her Nighthawk.
The Cynabal had deployed EC-300 drones and started bumping her orbiting on 700m.
I loaded Scourge and started pounding the Cynabal as long as I had lock on him, deployed drones to chew my way through the EWAR.
Lost lock one time and got a re-lock and continued to pound the Cynabal. Thanks to my lazy ass afk tank on the Nighthawk I got the Cynabal into armor and almost into STRUCTURA before he jumped. Too bad I hadnt a point fitted. I had about 15% shields and a DC left.
I rat in a PVP-ish fit to be able to easily refit for pvp, extenders, resists, bcus and extender rigs for buffer.
A new Home
by Nathan on Feb.05, 2010, under EVE
We swapped alliancesa couple of weeks ago. It was one of the bigger projects in game that I have had the pleasure of running and keeping everything running including the members happy was a real chore.
Now, we are a few days into the move to our 0.0-home and its nice to see people starting to crysallize and be pushed into taking more responsibility.