Zero Kelvin

Gentlemen, we have a problem

by Nathan on Nov.06, 2009, under EVE

Welcome to the thirteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!


The first banter of this 2nd year of EVE Blog Banters comes to us fromZargyl from A Sebiestor Scholar, who asked the following: On the EVE Fanfest 2009 page are pictures of prizes for the Silent Auction that was held during the event. One of these photos was entitled “Design your own EVE mission”. My question now would be what kind of mission would you write if you got that prize? What would the mission be about? Would it be one using the new system of epic mission arks? What would be the story told by it? Feel free to expand upon his questions and put together your very own mission!

 

There is a strange paradox in MMO:s which both is interesting and irritating. Even though it is a Massively Multiplayer Online game, most people prefer to do their own thing.

In EVE, you want as much a reward as possible for your time, this means that you do as much as you can solo because if you mix in another player you reward is halved. This means that you haveto have a pay out of at least double of what you can do alone…

So, how can you make missionrunning capsuleers want to do missions as a group?

I read in some of the other blogs about making mercenary contracts more like missions which would truly be awesome. Imagine designing your own mission with objectives like killratio, destroyed ISK or a period of time.

One other  thing that I enjoy is escalations and I think more missions should be like that, you scan down a agent in a ship in a system and get a mission. Maybe even a mission that you haveto do in a fleet on several locations simultaneously?

Missionrats should also get an upgrade, give them the Sleeper AI please. I really need missions that are more Al Dente. Today I field a maxed out domi with dualrep tank and just plow through the missions. Boring but it gives isk, if they were a little smarter I’d probably hate them but it would give a little more edge to the entire isk-farming business.

List of Participants:
  1. CrazyKinux’s Musing - Your Mission, should you decide to accept it…
  2. Zen and the Art of Internet Spaceship Maintenance - First Blood
  3. The Elitist - Guristas Invasion
  4. The Wandering Druid of Tranquility - …It’s another episode of Design Star: EVE Style…
  5. Level Cap -Epic Battles
  6. Roc’s Ramblings - The Cave of Time
  7. Aether - Teach a man to fish…
  8. Inner Sanctum of the Ninveah - Mission: Tangled Webs
  9. Adventures in Mission Running - I can haz spaceship?
  10. Nuke Thoughts - EVE Blog Banter 13
  11. Diary of a Pod Pilot - Distressing The Damsel
  12. Guns Ablaze - Dynamic Missions
  13. Achernar - Confidential Report
  14. More to come…
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