Zero Kelvin

Tag: fitting

Midrange sniping

by Nathan on May.17, 2010, under EVE

We often find ourselves fighting in midrange sniping, needing to shoot at long range hacs that try to pick us off one by one.

Since we’re fighting on our hometuft, we often undock in “Midrange RR-BS” that will shoot out to about 150km.

This is my fit for an Apocalypse that I use, nothing special but it usually holds up pretty good. Suggestions for improvements is always welcome, this one has 90k EHP, about 170km lockrange and 289 DPS at 149 km.

[Apocalypse, rr pvp midrange]
Damage Control II
Adaptive Nano Plating II
Adaptive Nano Plating II
1600mm Reinforced Rolled Tungsten Plates I
Reactor Control Unit II
Heat Sink II
Heat Sink II

100MN MicroWarpdrive II
Sensor Booster II, Targeting Range
Sensor Booster II
Heavy Capacitor Booster II, Cap Booster 800

Large ‘Arup’ I Remote Bulwark Reconstruction
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L
Mega Beam Laser II, Aurora L

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Medium Armor Maintenance Bot I x5
Light Shield Maintenance Bot I x5

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Project 1000 DPS for PVE

by Nathan on Dec.09, 2009, under EVE

I recently bought a Nightmare and I’ve been pimping it steadily.

My current fitting for the Nightmare is a real shitfit to be honest.

Hi: 4x T2 Tachyons

Med: XL Named shieldbooster, T1 Shield boost amp, 2x Cap rech, T2 Invuln, 2x mission hardener

Low: 2x T2 PDS, 1 T2 Heat Sink, 2 Imperial Navy Heat Sink

One more IN HS is coming on there, after that I’m going to pimp the tank a little with CN Invuln and maybe deadspace booster and amp. We’ll see. :)

On all lvl 5 in EFT I can break 1170 DPS with a couple of +5% damage implants, so this is what I’m currently aiming for, although the amount of lvl5 skills that are needed for that kind of damage output is plain silly. So I’m going for broke with 1000 DPS with faction Multi including drones and implants if necessary.

Aiming for something silly like this is good for your overall skill layout. I get to max out my gunnery and drone skills. After that I’m going to max out my shield tanking skills, even though the arent strictly necessary.

We ran a couple of missions yesterday in corp and it was almost ridiculus, I managed to gank most rats in at most three volleys. By then my mates drones hadnt even reached the target. LOL!

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Five kills with a HAM Drake

by Nathan on Nov.30, 2009, under EVE

My alt skilled into a T2 HAM Drake the other day. Not an insane amount of DPS but a good combination with EHP. I recently flew this fitting in a fleet and helped popping in total five ships.

The fitting is as follows:

HI: 7 T2 HAM

Med: MWD2, J5b Scram, X5 Web, 2x Invuln2, LSE2

Low: PDU2, DC2, 2x BCU2

Drones: Hobgoblin2

If you exchange the PDU for an RCU I think there is room for a small energy neutralizer in the last top slot.

For a bigger fleet with more dedicated tackle I think I’ll change the EWAR to Tp + WD2.

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Nightmare pimping started

by Nathan on Nov.26, 2009, under EVE

Today, I finish skilling for T2 Tachyons and that will give a good boost in DPS, appart from that I got one Amarr Navy Heatsink. That was one out of three, I just haveto mission a little for the ISK for tags.

I had three Capacitor Flux Coils in the lowslots and two heatsinks for a little more cap. I exchanged one for another heatsink which gave a nice DPS-boost since I’m not fully skilled in Caldari BS yet. Well, I probably wont either, lvl 4 feels good enough. There are gunnery skills that can cover that hole.

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Fitting for missions

by Nathan on Nov.12, 2009, under EVE

After reading a fitting article that Crazykinux posted regarding my trusted old warhorse the Dominix I was a little intrigued about how people fit for missions.

Omnitank has never been anything I want to recommend and its really a pity that the beast that the Domi is doesnt shine in the posted fitting. I’ve earlier posted a fitting for Blood/Sansha pirates, but it’s really easy to change hardeners to other rats.

My fitting lets you pull full aggro and go AFK, two large armor reppers, four mission specific hardeners and a suit case for emergencies. 1200+ repped DPS is pretty awesome!

The other way to go with a Dominix is a rigged Sentry Dominix but that requires a more hefty Sp investment with Tech 2 sentries.

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LVL4 missions in easymode - Ishtar

by Nathan on Sep.18, 2009, under EVE

I’ve been toying with an Ishtar fitting for missions and this one is really good. I usually pop sentries and start  one MAR2 plus the afterburner. Then I pulse the second MAR2 if it needs it. Just adjust hardeners depending on rats. I only got HAC to 4 so that’s one more skill to get.

Watch out for tacklers though, webbers and scramblers should be primaried.

[Ishtar, Hockeyfrilla]
Medium Armor Repairer II
Medium Armor Repairer II
Armor Thermic Hardener II
Armor EM Hardener II
Damage Control II

10MN Afterburner II
Large Capacitor Battery II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Medium Afocal Maser I, Multifrequency S
Small Tractor Beam I
Salvager I
[empty high slot]
[empty high slot]

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I

Hobgoblin II x5
Hammerhead II x5
Ogre II x5
Garde II x5

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Mission Apocalypse fitting

by Nathan on May.26, 2009, under EVE

The Apoc is an excellent missioning ship, especially with the range bonus which makes the fitting of short range Pulse Lasers a viable option instead of the traditional Beam Lasers for missions.

I’m also very cheap and like my missioning ships unrigged if possible and with  Amarr Battleship at five I have the Apocalypse fairly cap stable.

This is my current fitting, drones and hardeners to taste obviously. I also carry a set of Microwave crystals for long range targets. T2 Large Pulse Lasers are on my shortlist so I can start using Scorch and get the Multifrequecy DPS at Microwave distances!

[Apocalypse, Mission]
Heat Sink II
Heat Sink II
Heat Sink II
Damage Control II
Armor EM Hardener II
Armor Thermic Hardener II
Large Armor Repairer II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L
Mega Pulse Laser I, Multifrequency L

[empty rig slot]
[empty rig slot]
[empty rig slot]

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PVP Harpy

by Nathan on May.26, 2009, under EVE

This is something that I bought last night, I’m excited to see how it will work as heavy tackler:

[Harpy, Actual Harpy]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Small Neutron Saturation Injector I
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype I Engine Enervator

Small ‘Knave’ I Energy Drain
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Anti-EM Screen Reinforcer I
Anti-EM Screen Reinforcer I

Turns out that I already had a PVE Harpy in a hangar a few jumps from where I bought it. :$

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PVP Vexor

by Nathan on May.26, 2009, under EVE

This is the fitting I’m running around in right now:

[Vexor, 1600mm]
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Damage Control II
Energized Adaptive Nano Membrane II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Scrambler II
X5 Prototype I Engine Enervator

75mm Gatling Rail II, Caldari Navy Antimatter Charge S
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
50W Infectious Power System Malfunction

[empty rig slot]
[empty rig slot]
[empty rig slot]

Ogre II x2
Hammerhead II x2
Hobgoblin II x1
Warrior II x5

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Falcon fitting for 0.0 roaming

by Nathan on Feb.24, 2009, under EVE

This is my current Falcon Force Recon Ship fitting.

[Falcon, Current]
Signal Distortion Amplifier II
Signal Distortion Amplifier II
Signal Distortion Amplifier II

Alumel-Wired I Sensor Augmentation
ECM - Multispectral Jammer II
ECM - Spatial Destabilizer II
ECM - Phase Inverter II
ECM - Ion Field Projector II
ECM - White Noise Generator II
10MN MicroWarpdrive II

Covert Ops Cloaking Device II
Salvager I
‘Arbalest’ Heavy Missile Launcher, Thunderbolt Heavy Missile
‘Arbalest’ Heavy Missile Launcher, Thunderbolt Heavy Missile

Particle Dispersion Augmentor I
Particle Dispersion Augmentor I

Copy the above fitting and open EFT and you will be asked if you want to paste it, very cool!

This fitting is for maxed out jamming strength, with maxed out skills you can jam to about 200 km if you go to your end of fallout, optimal will be around 160 km. Changing one of the rigs to an Particle Dispersion Projector I will give this ship an optimal of 200 but a slightly lower jamstrength, 14.5 vs 14.7.

The Falcon is a different beast to fly compared to many other ships and I haven’t the experience many have with it so far. Will be interesting to see how it flies with Recon V which I’m currently skilling.

Two things that I will try in the future. The first is a Recon Probe Launcher to try to bust some missionrunners here in 0.0. The other is to try to ditch the Micro Warp Drive to see if it really is needed. Having two ECM - Spatial Destabilizer II fitted for jamming Caldari ships would be really nice.

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